Development / My Own Stuff May 5, 2010 @ 12:09

Box2DFlashAS3 Without “b2” Prefixes

Just refactored the Box2DFlashAS3 physics engine version 2.1a, removing the b2 prefixes to improve readability.
Of course in C++ (the original language in which Erin Catto wrote Box2D) it is probably practical to have unique class names, but since in AS3 we have a classpath, there really is no need to make class names more cryptical.

Get it here: Box2DFlashAS3 2.1a_refactored

Note that I just copied the package and only changed most of the class names, this means that the provided examples do not compile, you can still use them as a reference though.

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